![]() ![]() ![]() But there was a lot of difference between a dreadnought and a sorcerer or a druid or a warlord. With the Dungeons, upgrading it goes very quickly I have good gold income so I can easily spare 50g to speed up production on anything that takes two turns instead of just one.In AoW3 there was next to 0 difference between picking, for example, human dreadnought or elf dreadnought or goblin dreadnought - past the initial part of the game all 3 would start spamming the dreadnought-specific units anyway and the only differences between these units would be the racial modifiers on the infantry units of the class. I focus Maat’s production on buildings for the time being. In the process, I’ll pick up a bunch of generally- and situationally-useful spells, like Desecration and Scorched Earth. What’s the point of building powerhouse killers if they have to take a breather after every fight? It’s not currently in my available research options, though, so I start going through other low-hanging fruit to try to clear a space for it. It’ll stack with Vampiric Hunger to give units Greater Lifestealing. What I really need right now is Embrace Darkness, which gives a city’s produced units Life Stealing. ![]() I can research Dread Reapers right now, but it’ll take like ten turns and there’s other stuff I need more immediately (this is totally the train of thought that led me to not getting Eternal City, if you’ve been following along ). ![]() I’m also keeping an eye on Sage - the two bonus spells are sometimes really good, and whoever gets it first is likely to get the Paragon unit as well. ![]()
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